Monday, May 11, 2009

... a chapter after all

Chapter 19 congealed into a chapter far better than I had hoped, eventually coming together under the title Hosts and Hospitality, which applies to all four plot threads present. It is mostly driven by Sheam and Ghost who have semi-self contained and extremely important adventures which begin and end within the chapter, and are told bit by bit as we switch back and forth between them, with an occasional visit to James and Nightfall, who are both continuing the paths they began at the start of Book 5. Only Jyre is absent from Chapter 19, with part of Ghost's adventure being told from Lytha's point of view, who is with him the entire time. James meets a character often talked about but so far unseen, and helps me make up for all of those cute Ultima Underworld references I had cut from the story. Nightfall on the other hand gives a brief nod to nostalgia with a small touch which hearkens back to the original, in a story that increasingly resembles the original less and less. Sheam meets a collection of minor characters which I suspect many readers did not think they would see again, especially not all within the same chapter. As for Ghost, we may just learn his most closely guarded secret.

Additionally, I solved a problem I was having with James, being that a lack of a personal conflict for the character weakened his integrity as a principal. I have developed that inner conflict, and have evolved his adventure to take full advantage of it. This separates his path even farther from the other principals, which is what was needed, giving him his own set of goals, needs, fears, and possibilities of failure.

Amusingly, sometimes I like to check on the fraction of the entire story each principal represents. I discovered that Jyre, Lytha, Ghost, and Sheam all sit at around 17/16% of the total (in that order from high to low), with Nightfall having a much larger chunk and James a much smaller chuck - but if you average out Nightfall and James, both come to 16.5% ... I wonder how I managed to balance it out so evenly.

... hi?

So, is anyone still reading this? I think I'm going to need to tell a few people that I am updating again... but who is IrregularJelle? :)

Sunday, May 10, 2009

... each in turn

I discovered that an advantage to having most of the rest of the story planned out (rather than just the next chapter) is that I can change my writing method to skip around. Normally I have a section that I need to write because it's what comes next in the plot, and I don't let myself do anything else until I can get it out... which could take months. What I am doing differently now is that I have six documents, one for each principal, and I keep switching between them. I'll write about a thousand to two thousand words in one, or until I reach the end of a section, and then I'll switch to another character, do the same, and won't return to one of them until I have written something for all six. The only limit on this is Lytha and Ghost, who are sticking together at this point, and some scenes I want to write from Ghost's POV and some from Lytha's, and I don't want to write things out of order. The result is that chapters 19 and 20 are being written at the same time, with 19 more than half done now, and 20 a few thousand words in. I hope to be finished with them both, and thus Book 5, by the end of this week. Book 6 will be the end of the story, and may or may not be four chapters, depending on how much space I need to tell all that needs to be told.

The other method that is working well is moving out to the garage-turned-studio to write, totally isolated from the internet and any distractions. As a bonus, that room has a separate air conditioning system from the rest of the house (the whole house has five air conditioners... yay Florida!) which mean I can make it so much cooler than my own room. Thus, I really like being out there. :)

Thursday, May 7, 2009

... on theft, and, technique

One thing that constantly bothers me about both the plot to CoSaS and to COT is that for something with Thief in the title, my characters don't do very much actual stealing. I always wonder how to reconcile this, and always come back to the idea of writing about one of the six principals actually trying to steal something not only doesn't work well with the plot, but is seems like it would be lazy writing. It seems like it would be throwing this deeper into fanficcyness and come off as gamey.

As some of you know, I alternate in my writing style between writing "chapters" and writing "the story". When I write "chapters" I have a particular chunk of the big plot I focus on and it is composed in a mini-arc according to a given theme. When I am writing "the story" there is no mini-arc, just events which play out as they must, without me composing them into a neat chapter-like package that will span 20-25 thousand words. As a result, these tend to go on much longer, sometimes to nearly 40 thousand words, because without the clear arc or theme, I don't know when to stop! What usually happens is that after it's all written, I will edit the content into chapters and then come back in a revision and edit it even more into mini-arcs. Those who were reading the blog months ago may remember when I revised some chapters that didn't seem to work by splitting them into two chapters, maybe at the expense of chronological storytelling. I have a feeling that chapters 19 and 20 are going to be like this. After completing the outline for 19, which was going to focus on James, Sheam, and Ghost, I realised that I had far more in it than will probably fit into one chapter, and that if I went that far ahead with each of those characters, then it will have been too long since we've seen Nightfall and Jyre (Lytha is with Ghost so it doesn't hurt her as much). The solution? Work on The Story, not on A Chapter, and edit it into Chapters later.

Monday, May 4, 2009

... a new chapter

I just finished Chapter 18. Sometimes when finishing a chapter I am as surprised as the readers about how it turns out, but this one was fairly by the numbers, given that I've had months to tinker with the outline of it without actually writing anything. So, I had the entire thing pretty much mapped out point by point without much deviation. Some, but not much. The only surprise is that I actually finished it! Some parts turned out great, other parts I will need to whack steadily with the revision hammer for months to come, but hey, it's a first draft, and even the good parts will be revised.

The title of the chapter is Guests in Alien Realms, which is taken directly from the original, but it's as far from the original as anything I've written so far. It puts Jyre, James, Ghost, Lytha, and Nightfall all in unlikely situations that they were not at all prepaired for, even though they were certain that they knew exactly what to expect. (Ghost is in it, but only told from Lytha's point of view.) It includes a scrap I had actually written nearly a year ago, inserted nearly verbatum into a scene I had long imagined but finally was able to completely illustrate.

Finally, I've included the name change I had been planning for Nightfall for a long, long time now. He's still called Nightfall, but his real name is now completely fictitious, rather than being a distortion of my own name. I am not going to say it here, yet. I'd rather my critics judge it in context. (On the other hand, it doesn't matter what they think, since I am not going to be changing my mind about this topic!)

Thursday, April 2, 2009

... nothing new

I recently had the chance to do nothing but be alone with my laptop with no internet access. Yet, I could not bring myself to write anything. On the one hand the atmosphere was all wrong. On the other hand... could it be that I find that I have planned next for the story is ... tedious and boring?

I don't know. It's the logical progression of everything that's come before. It seems silly to add some strange twist because I am bored. And yet, if I am bored... won't the reader be too?

Saturday, March 14, 2009

... fresh perspectives

I got my first lump of feedback from a new critic today. He pointed out three issues.

The first is with the opening narration. He says that this is fine for a pulp fantasy novel, but for literature it should be avoided. Not a problem per say, but with the way the story is written it seems to deserve a less cliche opening.

The biggest problem he had was with Ghost's humor.

His personality doesn't really feel consistent to me; sometimes he's rational and cold-blooded, but sometimes his internal monologue is too silly, too self-deprecating; it breaks the immersion for me. I think having a sarcasting internal monologue is good, but he goes too far, and combined with the repeated bumbling/falling down/etc, it seems more like slapstic comedy than anything else. It ruins the tension, but isn't funny enough to be comic relief, really.

Sounds like I need to do another revision.

He had the most to say about Nightfall though, and the confusion, contradictions, and otherwise obscurity (not in a good way) of the character's presentation. I couldn't find anything I disagreed with. Oie, more work!

Friday, March 6, 2009

... wheee, new poll

Not much to say other than that I may have gained a few new critics. That might spark me into some progress... but dromed's hold on me right now is pretty firm. I added a new poll - now VOTE!

Thursday, February 26, 2009

... on hold? stalled? dead?

Time to fill in this blank.

I moved. I created an online cv/portfolio for my game design job hunt. I learned UnrealEd and 3dsMax. I resumed work in dromed. I have not been working on COT.

I am a little discouraged about it, thinking again that I don't really know what would make all of the work I've done worth it. I don't even really know what worth it would mean. I continue to grapple with the "fanfictions ought not to be written" concept versus the "this isn't really a fanfiction, it's something else" fantasy and the "I am really only doing this for practice and experience" excuse. On top of it all is the higher truth that I don't need to pretend this is something it isn't, I don't need to justify it to anyone, and I wouldn't have already spent so much time on if if it wasn't worth it to myself merely writing it. Noone will read it who doesn't actually want to and the only ones who will ridicule it will be the ones who don't actually want to read it.

It all comes back to Daneel Todulem. I am going to change the name. The question is... am I changing it because I think I should, or because I want to? The truth is that I like the new name I came up with more than that name - but is it honest to do so? Why pretend that this is something it isn't? Why disguise it? Will it make the story more accessible to people if they do not believe that one of the six main characters is "played by" the author? Maybe it will.

I also can't forget this truism: you can only be at your best when you're taking yourself the least seriously.

Thursday, February 5, 2009

... who do you want to see?

I've been putting off this offer for a while now, because I am too indecisive about who I want to see. An artist whom I have worked with extensively has offered to do sketches of COT characters, on the basis that this would be concept art, and not fan art. (This means that her work would then become what that character actually looks like, and reflected in either the remaining chapters or revisions if they happen).

I am still indecisive, so I'll ask my (probably only three) blog readers. Who would you like to see?

Wednesday, February 4, 2009

... poll results on the pole

Looks like two polls have expired in the mean time. The first makes it clear that most of the people here (a whopping five of you) think that scenes set in OM locations are good for the story. Well, that's good, because there's a bunch of them!

The second poll about loose ends was split 2/2 between what would essentially be a COT2 that was a "second season" and a COT2 that is a sequel. (The third option would have been more like COT2 as a spin-off). Even though it's a tie, it sounds like most people don't want things wrapped up in a neat little bow. Well, I can promise you that, but because I have no idea if or when I'll do COT2, there's no way I am going to leave anything big unfinished at the end of COT.

Any ideas for a new poll? There's only two votes for the last open one. I don't think anyone reads this blog anymore.

Tuesday, February 3, 2009

... writer's block?

I took a break from writing for about two and a half weeks. More? I don't know. Having a hard time getting back into it. Ugh.

Supplemental: Okay, I managed to finish up the section I had stopped in the "middle" of. Now let's see if I can write the next section... one thing at a time.

Wednesday, January 14, 2009

... into the unknown

After too many days of banging my head and two crashes resulting in lost work, the first section of Chapter 18 is finished. It picks up right where 17 left off, with James and Jyre, because (you should know this by now) I find cliffhangers to be a rather dull and cheap tactic. Chapt 17 sort of ended in one, so I decided the first thing I needed to do was continue that, rather than force the reader to spend several hours with another character before finally getting it. I don't know how anyone else feels about it, but I begin to resent some characters when an author chooses to switch to what they're up to at the very moment when the one we had been following for the last chapter has become extremely interesting.

Chapter 18 has the dubious honor of mirroring events that were cut from the original COT, only to end up (probably) being read far more than COT actually was. I am talking about the excerpt that was included in Thumper's Guide to the Strange and Unusual. I edited it out of the original because I felt that it contained too many direct and obvious references to the work of H.P.Lovecraft, a nod to the Cthulhu statue seen in the original mission, The Lost City. (The authors for James and Jyre were both fans.) I felt it appropriate to include in the rewrite because of its probably infamy as part of the guide, the fact that I've now read some Lovecraft and actually know what it's all about, and because it was one of the few parts of James and Jyre's adventure where something actually happens. Of course, don't expect it to go anything like it does as seen in the strange and unusual guide.

The Ultima Underworld references, on the other hand, I did without.

Friday, January 9, 2009

... can I write something new, now?

After two heavily edited sections, one totally new one, and two new segues, I think this last back of revisions is actually done. This one was a bit unusual... before all of the revisions were to bring the older chapters up to date with the facts, and quality of the later chapters. In this case it was to outright change the way something happened, and introduce some totally new ideas that (while they don't come out of left field, it's still an organic progression) I decided I wanted to introduce earlier in the story.

I'm really tired.

Oh yeah, and with these revisions, the story actually broke 400,000 words. Scary.

Wednesday, January 7, 2009

... more revisions, meh

I haven't been able to get much work done this week, and I don't think that's going to change, due to some family affairs. I intend to take a hiatus from civilization after this, which should let me entrench myself in some thiefy atmosphere and a writing mood. I hope.

As I mentioned in the last post, the side effect of outlining the final chapters has been more revisions. Again, it has to do with Sheam (go figure?) but this time it's because I need to change a small aspect about what happens at the end of Chapter 16, which was shoehorned from the start, seemed forced during the revision, and in retrospect while planning the next chapters, simply doesn't work. On the other hand I am taking this opportunity to do more work on the chapter in general, as benefited from a new understanding of where the story is going, as only finally writing it down in an orderly fashion can generate. It won't be a huge change or an addition, just a bit of a smoother transition into new territory we need to get into, and a chance to visit with a character who was mentioned and described in great detail, but I realised was impossible to meet without having him make an appearance sometime before chapter 18. He's much more pertinent to COT2, but I've decided that making a big deal about something (or someone) only to never hear about it again is probably a bad idea - especially if it's just a setup for something in COT2.

Also, and embarrassingly, I've finally corrected all the times where I mistakenly called Othello "Oberon". I can see how that would be confusing.

Sunday, January 4, 2009

... going back to go forward

As I was deciding what to put into the final chapters today I wound up adding two new sections to previous chapters. I hadn't wanted to do more revision, but I found that there were some things that needed to be in (not events, but character development type scenes) which I did not want to put into the final chapters - they needed to be dealt with much earlier in the story. The end result was a new rather long Sheam section in Chapter 12, and a new segue before chapter 14. Sometimes you need to go back in order to go forward.

Blah blah blah.

... concerning finishing

While the actual writing of the end of the story is still many weeks away, I am trying to outline the concluding chapters, which means that I have a pretty good idea of how the story is going to end (one would only hope, right?). The pole about multiple endings is drawing to a close, with most people interested in separate, personal endings for the six characters, though not necessarily symmetrical endings. Of course, the plan is to not actually tell anyone what the plan is for the ending.

I started up a new poll, concerning what is to come. Since COT2 is what inspired the rewrite to begin with, it seems logical to assume that COT2 is in the cards. Of course, as long as I am not getting paid for this, nothing is set in stone - but it's still worth thinking about. Basically, it comes down to this. Even if I never write a COT2, the "lives" of the characters and the world they live in will go on after the final chapter of COT is set in stone. The plot for COT2 has been decided for years, and though it's changed dramatically because of the rewrite (as was the point of the rewrite to do so) in essence it's there. The one thing I haven't decided yet is how heavy-handed to be with that thought. Personally I can't stand it when the last thing an author does (this goes for scriptwriters too) is tack on a cliffhanger to let everyone know that Part 2 is on the way. That's worse than simply not ending it at all. Horrible. So don't worry - I am not going to do that. So I am avoiding the two extremes of a non-ending / tacked-on-cliffhanger versus the complete-closure / everyone-dies / the-epilogue-tells-us-how-each-character-lives-the-rest-of-their-lives thing. Where the ending will fall in the middle of that is yet to be seen, and something that blog-readers are invited to comment on.

Friday, January 2, 2009

... need non-taffers

I'd like to finally get some feedback on the story from people who have never even heard of Thief. Optimally though, I'd like for them to not know me, either. Chances are if you're reading this, you either know me or know Thief, but maybe you know someone who knows neither, but they love to read fantasy and don't mind doing it at the computer. Anyone?

... segue to segues

One thing I didn't do while doing the revision was completing all the segues, the inter-chapter mini-sections which tell things from the point of view of a mini-character observing a minor character (there are some exceptions, where segues are told from sub-principal characters!) in order to flesh out plot elements which would otherwise be completely hidden from the reader (since we're tied to the observations of the principals).

They're not easy, because they have to...
  • Be told in around 300 - 1000 words.
  • Involve a snippet of story that isn't involved in the plot-flow around it.
  • Deal with and rely on characters the reader may never have met (and will never).
  • Still need to fit in with the framework and tone of the chapters around it.
  • Actually provide some relivant information.

So even though they're short, writing the segues was just as hard as writing chapters. Crazy!

Thursday, January 1, 2009

... the breakdown

Want some pie? 'Course you do!



The numbers are all 'words' (according to MSWord2007) and the pie chart shows what percentage of the story is told from which character's point of view (excluding the segues) with the bar chart showing the chapter lengths. The only surprising thing is that Lytha, Jyre, and Ghost are all so evenly divided.

Chapter length looks slightly top-heavy, with the earlier chapters tending to be longer and the later ones tending to be shorter. Again, I think this can be attributed to the 'world building' done early in the story that isn't as abundant later. As you can also see, a good number of the segues (red bars, shown as ... in the chapter list) haven't been written yet.