Thursday, November 20, 2008

... smoothing out the scars

This morning I opened up the 10-08-08 version of the document (versions are named after the day I was working on them) and edited out all of the gray text (deleted content) changed the red text to the proper character colors (new text written after the first draft) and removed the commentary asides. A week ago (or longer) Chris (a.k.a. The Watcher on TTLG - I didn't know that until yesterday) emailed me asking if he could see a copy of the rewrite. He had read he original back when it was new(ish) and was going to re-read it, but then saw the webpage I had made dedicated to the rewrite. So, now he's getting more than he bargained for. (I look forward to your feedback, Chris!) I just emailed him version 11-20-08. :)

The next thing I will do might make all the people waiting for chapter 16 sad. I am going to go back to the beginning and do a thorough re-read myself, editing where I need to. The problem with working on this very long story over so many years with so many long breaks from it (to work myself numb at school) is that I forget half of what I wrote. I need a refresher, and one of those jtr7 style lexicons wouldn't hurt either. No Jason, I am not asking you to make one. I'll do it. ;)

Once I get to chapter 9 the heavy editing will set in, since everything past that is 1st draft material. So, while I am doing this, I will be using all of the feedback I started to get from the handful of people who started to read the story recently. I'll need to get back in touch with them. And who knows... I might get some new ideas for the final chapters based on something I forgot I wrote back in chapter 3.

2 comments:

Jason said...

Hey Dan! *waves*

Gotcha bookmarked. I'm quite fond of these "dev blog" things. I'm looking forward to seeing what you do next. :)

Dan said...

So am I! :D

Yesterday I resisted getting into the editing, which is understandable as I had just spent the past four days editing the thesis document, but this morning I got up and got right to work. Let's go!